Wuchang: Fallen Feathers & Spray Paint Simulator From Feathers to Graffiti –

Two very different games. One episode.
In this week’s Game Pass or Pass, we’re taking a look at the upcoming dark action RPG Wuchang: Fallen Feathers and the hands-on creativity of Spray Paint Simulator. They couldn’t be further apart in tone, but both raise the question: does uniqueness automatically mean quality?
We discuss:
Wuchang: Fallen Feathers – How its Soulslike combat, plague-ridden setting, and folklore-driven narrative stack up against heavy hitters like Elden Ring and Lies of P. Does its style and atmosphere carry enough weight to stand on its own?
Spray Paint Simulator – A completely different vibe, focusing on freedom of expression through tagging, murals, and customization. Is it a laid-back creative sandbox, or just another niche sim with limited staying power?
The strange contrast of covering these two back-to-back, and what that says about the variety Game Pass offers.
Which one we think has a stronger shot at holding player attention long-term.
Do either of these titles have what it takes to be more than a curiosity on Game Pass? Or are they destined to fade into the backlog?